• AV Tool

    What happens to art once it starts to address sound, image and other forms of media? What affect does this have on the audience? How does one feel when one experiences physical, temporal, visceral effects and so forth? These questions might be at odds with the philosophical study of ‘Object-oriented ontology’, which “puts things at …

  • icoglitch.

    The project initially began with the idea of sound waves that exist as variations of pressure in a medium such as air. A sound waveform graph is two-dimensional but in the real world sound waves are three-dimensional. A sound wave graph indicates a wave traveling along a path from left to right, but real sound …

  • sitespecific sculpture park/ Untitled-0.4.

    During the summer of 2013 Sitespecific took over Kingston town centre, producing a number of public art exhibitions and installations. The exhibition was on view from 10th to 24th July and was located in Kingston town memorial gardens. ‘Untitled-0.4’, which was on display at the exhibition, is fourth in the series of ‘Untitled’. It consisted …

  • artist.designer.maker./ untitled-0.3.

      Artist/Designer/Maker was the second in the series and was an exhibition that seeked to explore the relationship between Art and Design, uniting and contrasting works through a shared ethos of ‘Making as Thinking’. The exhibition featured a wide range of unique, hand crafted and limited pieces in 2D and 3D, as well as digital …

  • Artist.Designer.Maker./ untitled-0.2.

    Artist/Designer/Maker was an incredible and vibrant mix of cultures, ideas and solutions: art pieces ranging from different types of paintings to a recent combination of technology and installation, design innovation in both the interior and product fields as well as craftsmen capable of showing strong sense of skill and presentation. ‘Untitled-0.2.’ is second in the series …

  • [h]ours/Phonic motion.

    [h]ours featured a variety of art practices; large scale paintings / installation / printmaking / illustration / metal working and product design. ‘Phonic Motion’ was an installation of three steel containers with speakers fitted into the two of them; controlled through Logic Pro, and paint pigment dispersing into the air over vibration produced from the …

  • Artes/Failure is process.

    The materials used were ranging from water, ink, honey, oil, tapioca, custard, flour etc. All this was done in order to help visualize sound waves that have been translated to the speaker via the vessel. Every medium responded differently, depending on frequency and volume, but also depending on the thickness of material used and its …

  • Automated.

    A series of silkscreen prints and sand casts, exploring the relationship between craft, control and expression, based on experimentation with accidental/automatic drawings, bringing to the surface questions of material and the relationship between line and support whereby drawing machines have been contrived.

  • about.

    My current practice mainly features custom software and/or prepared electronic equipment that together create a drawing machine of some kind. It is focused on a dialogue between a device and a spectator. This opens up a debate between authorship and it’s antithesis, in which the agency is handed over to the spectator. The practice is …

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